I have a degree in Marketing Management, however after a few years working in the industry I retrained to become a 3D Artist. I have 6 years experience with 3D programs specialising in Blender, Zbrush and the Substance Suite. I have great experience with the Unreal Engine and have made my own game in the past. I am currently looking for a full time Environment Artist role, ideally working from home but i am more than happy to move for the right position.
Worked on 3 Games resulting in a variety of tasks from sculpting organics in Zbrush, foliage, optimising environment art using trim sheets and building kits, animation for world props, full stylized character production, particle effects, concept art and a range of materials and material functions.